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What’s new in Pleyor — features, nodes, and fixes that affect your day-to-day work. Newest updates first.
June 2026
Creative assistants for text nodes
  • Generate Text now offers a library of creative assistants — pre-filled starting points like Nano Banana prompter, Kling cinematic prompter, ElevenLabs dialogue prompter, Extract brand guidelines, and Ad copy & hooks. Each sets an expert system prompt, a suggested model, and sensible defaults so you can skip the prompt engineering.
  • Pick one from the node picker (hover Generate Text to browse them by category, then click or drag) or from the Creative assistant dropdown in a node’s config panel. The node is named after the assistant, and your edits to the instructions always win.
  • Text Assistant is retired — its specialized modes now live as creative assistants on Generate Text, in one place with a fuller library.
Run a node across every combination of inputs
  • Connect multiple lists to a node and it now runs across every combination automatically — 5 prompts × 3 images produces 15 distinct results, all in one click. The node shows the multiplication (5 × 3 = 15) before you run so there are no surprises.
  • Partial success: a single failed result no longer throws away the rest. The node completes with however many results succeeded; failed items are flagged individually in the iteration strip.
  • Per-result inspection: each result in the strip now shows which input combination produced it, along with the model used, generation time, and credit cost for that item.
  • Smarter re-runs: results that haven’t changed are reused rather than regenerated. Edit one input and only the affected combinations re-run — unchanged results are never re-billed.
Composer: precision editing on the canvas
  • Interactive crop: select an image or video layer, click ✂ Crop, and drag a marquee over the full source — trimmed edges dim as you go, and the result matches the render exactly.
  • Snapping + guides: layers snap to the canvas edges/center and to other layers while dragging, with blue alignment guides.
  • Align buttons in the Layout panel: one-click align to canvas left/center/right and top/middle/bottom.
  • Rich text: text layers gained alignment, line height, an outline (color + width), and a drop shadow (color + blur).
  • Resizable panels: drag the dividers beside the Layers and Properties panels — or double-click to collapse/restore — to give the canvas and timeline more room.
  • Spacebar toggles timeline playback when the composition has video or audio.
  • Illustrated effect pickers: Fit, Ken Burns motion, and entry/exit animations are now visual tiles that preview the effect on hover, and the layer panel is reorganized into Layout / Effects / Timing with slider controls for opacity and volume.
Scraped media no longer counts as workflow output
  • Media pulled in by the Instagram, TikTok, LinkedIn, and Meta Ads scrapers — and frames captured by Extract Video Frame — is now classified as internal reference material instead of a workflow deliverable. It stays in your asset library but no longer shows up in dashboard output feeds.
  • Files brought in via Google Drive Import are now classified as source material, alongside uploads.
Asset library: pick agents and tags by name
  • The More filters popover now lists your agents as searchable cards — thumbnail, name, and when they were last edited — and your workspace tags as clickable chips. No more pasting ids or comma-separated text.
  • Filtering down to zero results keeps the header and filter bar on screen (they used to disappear), so you can always adjust or clear filters — and active-filter chips now show the agent’s name.
Scraper Results bundle + prompt referencing
  • Instagram, TikTok, LinkedIn, and Meta Ads scrapers now emit a single Results output instead of separate Posts, Images, Videos, and Summary ports — connect it to any AI node’s Context input in one edge.
  • Generate Text, Text Assistant, Generate Image, and Generate Video all gained a Context input that accepts anything, including scraper Results.
  • Items in the bundle get stable reference names ([post_1], [image_2], [text_1]) — use them in your prompt to target specific pieces (e.g. “Rewrite the caption of post_2 for our brand voice”).
  • Images in the bundle attach natively for vision-capable text models; existing graphs migrate automatically.
Your first workflow, folded for you
  • New users now get an interactive demo in the studio: Pleyor assembles a three-node workflow before your eyes — your name, an AI prompt writer, and an image generator — then runs it to create a personalized origami avatar.
  • Skip anytime; the example workflow stays on your canvas either way.
Composer: pro editing pass
  • Cover/Contain fit ends accidental stretching: choose how media fills its box, plus per-side source cropping.
  • Ken Burns motion: slow zoom in/out across a layer’s visible window — instant life for image slideshows.
  • Crossfades in Sequence mode: set an overlap and clips dissolve into each other instead of hard-cutting.
  • The timeline zooms (buttons or Ctrl+wheel), video bars show real filmstrip frames, audio bars show waveforms, and audio tracks can fade in/out.
  • Playback respects the export range, and a repeatable full-pipeline render smoke now guards the whole ffmpeg graph (full render in ~0.5s, 1080p/10s benchmark ~7s).
Composer: trims, animations, and a full editing guide
  • Trim any clip by dragging the edges of its bright timeline bar — the darker region shows what’s cut — and trim the whole exported video with bracket handles on the ruler (or Video Range in the canvas panel).
  • Layers animate in and out: Fade or Slide (left/right/up/down) with per-animation durations, previewed live.
  • Reorder layers by dragging directly on the timeline, and a ? next to the Overlay/Sequence toggle now explains the two modes in place.
  • New guide: Composing video covers the whole workflow, including the JSON config for API and copilot use.
Composer: preview playback
  • A play button on the timeline previews the whole composition in the editor — real video frames with sound, audio tracks entering on cue, fades, and timed layers appearing and disappearing.
  • Scrubbing now seeks video layers to the exact frame instead of showing their first frame.
Composer: sequence clips and trim
  • A new Sequence arrangement plays video clips back-to-back in layer order, with each clip’s length resolved from the actual video at render time — it works even before upstream videos have been generated, and regenerated clips can never drift out of sync.
  • Timed clips now play from their own first frame at their start time (previously they joined mid-stream), Trim skips into a source, and a clip with no end time plays out its full length.
  • Timeline bars snap to other layers’ edges, show where each source ends, and display estimated lengths (with a note) until the workflow has run once.
Composer: audio tracks and fade transitions
  • Connect audio nodes to add music or voice-over to a composition — tracks get their own timeline rows with timing and per-track volume, and everything mixes into the output video.
  • Video layers’ own sound is now included (compositions used to render silent) and follows the layer’s timing window.
  • Visual layers can fade in and out: pick a duration in the layer’s Layout panel, with fades anchored to the layer’s enter/exit times and visible in the scrub preview.
Composer: timeline for video layers
  • A timeline now appears below the canvas when a composition includes video: one row per layer, with draggable bars that set when each layer enters and leaves the video.
  • Scrub the ruler to preview exactly which layers are visible at any second before rendering.
  • The output video automatically extends to cover the latest-ending layer, and exact start/end seconds can be typed in the layer’s Layout panel.
Composer: editor and rendering fixes
  • Layers wired from AI generator nodes now show their actual outputs in the visual editor instead of gray placeholders.
  • Rendered output now matches the editor faithfully: rotation pivots, text rotation and word-wrap, font weights, text backgrounds, and aspect-ratio-preserving defaults (no more stretched images).
  • Video compositions no longer scramble layers when an input is disconnected, and text layers land exactly where you placed them.
  • Smoother editing: cursor-anchored wheel zoom, arrow-key nudging, a regrouped properties panel, and far less lag while typing values.
Save to Element node
  • A new utility node saves a run’s images into a reusable Element as part of the flow: feed it a photo plus generated variations and it writes them to your library, then passes the element on for immediate use downstream.
  • Create a new element each run, or update an existing one (append to or replace its gallery).
  • Works in published apps too — build elements automatically from your users’ uploads.
Element node & library
  • The empty Element node is now a visual invitation — a fanned stack of recent library covers — instead of a dropdown.
  • Picking an element opens the full library browser (sidebar, filters, search) in select mode.
  • Polished element cards, a friendlier empty state, and a redesigned create dialog with a visual subject-type picker.
Meta Ads Scraper
  • The node now returns real ad creatives — images and videos — directly from the public Meta Ad Library.
  • New Country and Media Type filters let you narrow results to a specific market or creative format.
  • Searches are consistent and repeatable: the node maps your settings directly to an Ad Library search instead of improvising one.
Instagram, TikTok, and LinkedIn Scrapers
  • All three nodes now return real public posts with actual creatives — post images, video covers, and video files where available.
  • Post records include engagement data: likes, comments, plays, and shares (where the platform provides them), plus author identity (name, handle, avatar) and timestamps.
  • Redesigned result cards show author identity, compact engagement counts, and a relative timestamp alongside the post creative.
  • Searches are consistent and repeatable: each node maps your query and period settings directly to a public search instead of improvising one.
May 2026
Element Library
  • Build a library of reusable subjects — characters, products, and other recurring elements — and drop them into your agents.
  • Drag an element from the Library straight onto the canvas, or pick one in the new Element node.
  • Create elements from uploaded images, or right-click a selection on the canvas to turn it into an element.
  • Edit an element’s images, attributes, and cover image from its detail view; reorder images by dragging.
  • Supported image and video generation nodes accept elements as inputs, so a subject stays consistent across everything you generate.
  • Publish your own elements to the public library for others to use.
Specimen Archive (Assets)
  • The Assets page is rebuilt as the Specimen Archive — your generated images, video, and audio organized into shelves you can browse and filter.
  • Bookmark favorites and filter by date.
  • A Trash drawer lets you restore deleted assets or remove them permanently.
  • A new /explore gallery surfaces assets with a full-detail specimen view.
Studio
  • Generation nodes show a live estimated credit cost that tracks the selected model and its settings.
  • A tier selector sits under the model picker so you can choose a quality tier per node.
  • Nodes with multiple outputs render results in a carousel.
  • Failed nodes get a clearer error state with copy, expand, and retry actions; skipped nodes explain why they were skipped.
Onboarding
  • A new origami-themed onboarding wizard walks you through your first steps.
Dashboard
  • Active users see persistent discovery sections on the dashboard.
  • Fixed a label that showed free-plan users as Pro.